
HELLO!
I am Cozette, a UX Researcher and Strategist with a Master's in Interaction Design and a knack for empathy.
I have a passion for human-centered design with a methodical, calculated, and systematic approach to research. I am often seen as bold, eclectic, and vibrant - I love to push boundaries and fully embrace people in my creative process. I am also an advocate for social impact and believe representation is important. As an ally for social change, I will often be behind the scenes helping to pass the mic to those without a voice.
WORK
Research Process and Tools
I will walk you through my research process and some of the tools I use to gather data for a case study on "Moving to a new Dwelling."
What you will learn:
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How I approach a case study.
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What methods I use.
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How I adapt to constraints.
Methods: Interviews, Empathy Maps, Affinity Mapping, Secondary Research, Provisional Customer Persona, Customer Journey Map, Ideation, "How Might We" Statements, Pattern Ideation, and Effort vs. Impact Chart
Making Decisions and Driving Results
I will walk you through how I make decisions as I lead my team in a Design Thinking Workshop to rethink goals during COVID-19.
What you will learn:
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How I engage my team.
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How I make decisions.
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How I adjust to accommodate risks and safety.
Final Results: 4 Events, 130 Social Media Posts, 22 Political Volunteer Hours, Engaged 5 Community Partners, 237 Participants, and Donated $3,135.92 to Community Causes.
Collaborating with Stakeholders
I will walk you through how I collaborated with stakeholders to create #HRCMONDAYS: a 10 month Mixer with a Purpose Speaker Series.
What you will learn:
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How I identify stakeholders.
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How I convince stakeholders to invest.
Final Results: The recruitment strategy had the side benefit of creating a networking opportunity for HRC Leadership, HRC members, and the LGBTQ+ community. Attendance grew 8 times, 25 Speakers from 11 organizations participated in 12 events, and $2,000 was raised in Equality Vodka sales for HRC.
Usability and Inclusive Design
I will walk you through how I collaborated with a Rachel Magario, a Blind Interaction Designer, to build a low fidelity prototyping tool focused on: aiding visually impaired students as they navigate an academic building on campus.
What you will learn:
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How I research accessibility.
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How I co-create inclusive design tools.
Methods: Walkthrough Analysis and Think Aloud Protocol Interviews, Low Fidelity Prototyping, Usability Testing
Deliverable: A PENfriend Paper Prototype Tool
LET'S CONNECT
